98 lines
3.0 KiB
Rust
98 lines
3.0 KiB
Rust
use arrayvec::ArrayString;
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use core::fmt::Write;
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use embedded_graphics::{
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drawable::Drawable, fonts::Text, pixelcolor::Rgb565, prelude::*, primitive_style,
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primitives::rectangle::Rectangle, primitives::Line, style::PrimitiveStyle,
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style::PrimitiveStyleBuilder, style::TextStyleBuilder,
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};
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use stm32f1xx_hal::{
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delay::Delay,
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gpio::{gpioa, gpiob, gpioc, Alternate, Floating, Input, Output, PushPull},
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pac,
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prelude::*,
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qei, rcc,
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spi::{Mode, Phase, Polarity, Spi, Spi1NoRemap},
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stm32,
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timer::{Tim3PartialRemap, Timer},
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};
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use crate::application::App;
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use crate::profiles;
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impl App {
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pub fn run_profile(&mut self) {
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let mut disp = self.get_display();
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let rect = Rectangle::new(Point::new(0, 0), Point::new(160, 128))
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.into_styled(self.styles.fill_black);
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rect.draw(&mut disp).unwrap();
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for x in (0..160).step_by(30) {
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Line::new(Point::new(x, 20), Point::new(x, 127))
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.into_styled(self.styles.grid)
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.draw(&mut disp)
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.unwrap();
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}
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for y in (0..110).step_by(10) {
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Line::new(Point::new(0, 127 - y), Point::new(159, 127 - y))
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.into_styled(self.styles.grid)
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.draw(&mut disp)
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.unwrap();
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}
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for t in 0..320 {
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let y = 148
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- (profiles::REFLOW_PROFILES[self.selected_profile].get_temp(t as f32) / 2.0)
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as i32;
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Pixel(Point::new((t / 2) as i32, y), self.styles.profile_color)
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.draw(&mut disp)
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.unwrap();
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}
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self.release_display(disp);
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let preheat_target = profiles::REFLOW_PROFILES[self.selected_profile].get_temp(0.0);
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let mut target_buf = ArrayString::<[_; 10]>::new();
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// Output `xxx.xx`
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write!(&mut target_buf, "{:.2}", preheat_target).expect("Failed to write to buffer");
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let mut preheat_ok_count = 0;
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while preheat_ok_count < 5 {
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let temp = self.read_temperature();
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if temp > preheat_target {
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preheat_ok_count += 1;
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} else {
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preheat_ok_count = 0;
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}
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let mut temp_buf = ArrayString::<[_; 10]>::new();
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// Output `xxx.xx`
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write!(&mut temp_buf, "{:.2}", temp).expect("Failed to write to buffer");
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let mut disp = self.get_display();
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let rect = Rectangle::new(Point::new(0, 0), Point::new(160, 10))
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.into_styled(self.styles.fill_black);
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rect.draw(&mut disp).unwrap();
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Text::new(&temp_buf, Point::new(8, 0))
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.into_styled(self.styles.text_red)
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.draw(&mut disp)
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.unwrap();
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Text::new(&target_buf, Point::new(80, 0))
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.into_styled(self.styles.text_green)
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.draw(&mut disp)
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.unwrap();
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self.release_display(disp);
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self.delay.delay_ms(1000u32);
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}
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loop {}
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}
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}
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