spectrum animation: fade out slowly

This commit is contained in:
eBrnd 2015-09-22 17:11:36 +02:00
parent 83302a9797
commit 43e7783594
1 changed files with 16 additions and 1 deletions

View File

@ -31,6 +31,7 @@ COLORS = [
channels = {}
def set_box(x,y,r,g,b):
if x >= 0 and y >= 0 and x < WIDTH and y < HEIGHT:
base_address = BOX_MAP[y][x]
@ -39,6 +40,16 @@ def set_box(x,y,r,g,b):
channels[base_address + 2] = b
def get_box(x, y):
base_address = BOX_MAP[y][x]
try:
res = [ channels[base_address], channels[base_address + 1], channels[base_address + 2] ]
except KeyError, e:
# If the array is still uninitialized, just return [0,0,0]
res = [ 0, 0, 0 ]
return res
def output_channels():
for channel, value in channels.items():
print("%d : %d" % (channel, value))
@ -75,7 +86,11 @@ class Background:
for x in range(0, WIDTH):
for y in range(0, HEIGHT):
set_box(x, y, self._current_bg_color[0], self._current_bg_color[1], self._current_bg_color[2])
color = get_box(x, y)
color[0] = 0.9 * color[0] + 0.1 * self._current_bg_color[0]
color[1] = 0.9 * color[1] + 0.1 * self._current_bg_color[1]
color[2] = 0.9 * color[2] + 0.1 * self._current_bg_color[2]
set_box(x, y, color[0], color[1], color[2])
def audio_from_raw(raw):