spectrum animation: "upward flowing" effect

This commit is contained in:
eBrnd 2015-09-22 18:02:48 +02:00
parent 43e7783594
commit 99793726fb
1 changed files with 13 additions and 5 deletions

View File

@ -84,12 +84,20 @@ class Background:
self._target_bg_color[i] = random.randint(0, 128)
self._bg_time = 0
for x in range(0, WIDTH):
for y in range(0, HEIGHT):
for x in range(WIDTH):
for y in range(HEIGHT):
color = get_box(x, y)
color[0] = 0.9 * color[0] + 0.1 * self._current_bg_color[0]
color[1] = 0.9 * color[1] + 0.1 * self._current_bg_color[1]
color[2] = 0.9 * color[2] + 0.1 * self._current_bg_color[2]
if y != HEIGHT - 1:
color_below = get_box(x, y + 1)
else:
color_below = self._current_bg_color
for i in range(3):
# fade into BG by adding just a little of the current BG color,
# add color from pixel below for a "upward flowing" effect
color[i] = 0.744 * color[i] + 0.056 * self._current_bg_color[i] + 0.2 * color_below[i]
set_box(x, y, color[0], color[1], color[2])